Added guess outcomes and the ability mark words as invalid

This commit is contained in:
Leon Mika 2025-01-22 21:50:12 +11:00
parent a9d4227122
commit 7312190c62
4 changed files with 92 additions and 22 deletions

View file

@ -1,12 +1,15 @@
import { Controller } from "https://unpkg.com/@hotwired/stimulus@v3.2.2/dist/stimulus.js"
import { MARKERS, GameController } from "../models/gamecontroller.js";
import { GUESS_RESULT, MARKERS, GameController } from "../models/gamecontroller.js";
import { WordSource } from "../models/words.js";
export default class extends Controller {
static targets = ["row"];
connect() {
this._gameController = new GameController();
this._wordSource = new WordSource();
this._gameController = new GameController(this._wordSource);
this._activeRowIndex = 0;
this._activeLetter = 0;
@ -28,36 +31,60 @@ export default class extends Controller {
this._activeLetter += 1;
if (this._activeLetter >= this._gameController.wordLength()) {
this._colorizeRow(rowElem);
this._verifyGuess(rowElem);
}
}
_verifyGuess(rowElem) {
let guessedWord = Array.from(rowElem.querySelectorAll("span")).map((x) => x.innerText).join("");
console.log("The guessed word is: " + guessedWord);
let results = this._gameController.checkGuess(guessedWord);
switch (results.guessResult) {
case GUESS_RESULT.FOUL:
console.log("not a word!");
rowElem.replaceWith(this._buildPlayfieldRow(this._gameController.wordLength()));
this._activeLetter = 0;
break;
case GUESS_RESULT.MISS:
console.log("try again!");
this._colorizeRow(rowElem, results);
this._activeRowIndex += 1;
this._activeLetter = 0;
break;
case GUESS_RESULT.WIN:
console.log("CORREcT!");
this._colorizeRow(rowElem, results);
break;
}
}
_buildPlayfield(rows, wordLength) {
let newRows = [];
for (let r = 0; r < rows; r++) {
let divElem = document.createElement("div");
divElem.classList.add("row");
divElem.setAttribute("data-playfield-target", "row");
for (let c = 0; c < wordLength; c++) {
let letterSpan = document.createElement("span");
divElem.appendChild(letterSpan);
}
newRows.push(divElem);
for (let r = 0; r < rows; r++) {
newRows.push(this._buildPlayfieldRow(wordLength));
}
this.element.replaceChildren.apply(this.element, newRows);
}
_colorizeRow(row) {
let guessedWord = Array.from(row.querySelectorAll("span")).map((x) => x.innerText).join("");
console.log("The guessed word is: " + guessedWord);
_buildPlayfieldRow(wordLength) {
let divElem = document.createElement("div");
divElem.classList.add("row");
divElem.setAttribute("data-playfield-target", "row");
let results = this._gameController.checkGuess(guessedWord);
for (let c = 0; c < wordLength; c++) {
let letterSpan = document.createElement("span");
divElem.appendChild(letterSpan);
}
return divElem;
}
_colorizeRow(row, results) {
let markers = results.markers;
for (let i = 0; i < this._gameController.wordLength(); i++) {