iswhoa/public/scripts/controllers/gamestate.js

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2025-06-20 12:00:23 +00:00
const GAME_STATE_KEY = "gameState";
class GameState {
getQuestionChoice(qId) {
let savedItem = this._readGameState();
if (qId in savedItem) {
return savedItem[qId];
}
return null;
}
setQuestionChoice(qId, cId) {
let savedItem = this._readGameState();
savedItem[qId] = cId;
localStorage.setItem(GAME_STATE_KEY, JSON.stringify(savedItem));
}
clearChoices() {
localStorage.removeItem(GAME_STATE_KEY);
}
_readGameState() {
let savedItem = localStorage.getItem(GAME_STATE_KEY);
if (savedItem === null) {
return {};
} else {
return JSON.parse(savedItem);
}
}
}
export let gameState = new GameState();