244 lines
6.8 KiB
Go
244 lines
6.8 KiB
Go
|
|
/**
|
||
|
|
* The grid component. This is used for displaying the model.
|
||
|
|
*/
|
||
|
|
package main
|
||
|
|
|
||
|
|
import "github.com/nsf/termbox-go"
|
||
|
|
import "strconv"
|
||
|
|
|
||
|
|
|
||
|
|
/**
|
||
|
|
* An abstract display model.
|
||
|
|
*/
|
||
|
|
type GridModel interface {
|
||
|
|
/**
|
||
|
|
* Returns the size of the grid model (width x height)
|
||
|
|
*/
|
||
|
|
GetDimensions() (int, int)
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the size of the particular column. If the size is 0, this indicates that the column is hidden.
|
||
|
|
*/
|
||
|
|
GetColWidth(int) int
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the size of the particular row. If the size is 0, this indicates that the row is hidden.
|
||
|
|
*/
|
||
|
|
GetRowHeight(int) int
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the value of the cell a position X, Y
|
||
|
|
*/
|
||
|
|
GetCellValue(int, int) string
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
type gridPoint int
|
||
|
|
|
||
|
|
/**
|
||
|
|
* The grid component.
|
||
|
|
*/
|
||
|
|
type Grid struct {
|
||
|
|
model GridModel
|
||
|
|
offsetX int // Offset of the viewport (REAL characters, not cells)
|
||
|
|
offsetY int // Offset of the viewport
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Clipping rectangle
|
||
|
|
*/
|
||
|
|
type gridRect struct {
|
||
|
|
x1 gridPoint
|
||
|
|
y1 gridPoint
|
||
|
|
x2 gridPoint
|
||
|
|
y2 gridPoint
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Creates a new gridRect from integers.
|
||
|
|
*/
|
||
|
|
func newGridRect(x1, y1, x2, y2 int) gridRect {
|
||
|
|
return gridRect{gridPoint(x1), gridPoint(y1), gridPoint(x2), gridPoint(y2)}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Creates a new grid.
|
||
|
|
*/
|
||
|
|
func NewGrid(model GridModel) *Grid {
|
||
|
|
return &Grid{model, 0, 0}
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the requested dimensions of a grid (as required by UiComponent)
|
||
|
|
*/
|
||
|
|
func (grid *Grid) RequestDims() (int, int) {
|
||
|
|
return -1, -1
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Shifts the viewport of the grid.
|
||
|
|
*/
|
||
|
|
func (grid *Grid) ShiftBy(x int, y int) {
|
||
|
|
grid.offsetX += x
|
||
|
|
grid.offsetY += y
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Renders a cell which contains text. The clip rectangle defines the size of the cell, as well as the left offset
|
||
|
|
* of the cell. The sx and sy determine the screen position of the cell top-left.
|
||
|
|
*/
|
||
|
|
func (grid *Grid) renderCell(cellClipRect gridRect, sx int, sy int, text string, fg, bg termbox.Attribute) {
|
||
|
|
for x := cellClipRect.x1; x <= cellClipRect.x2; x++ {
|
||
|
|
for y := cellClipRect.y1; y <= cellClipRect.y2; y++ {
|
||
|
|
currRune := ' '
|
||
|
|
if (y == 0) {
|
||
|
|
textPos := int(x)
|
||
|
|
if textPos < len(text) {
|
||
|
|
currRune = rune(text[textPos])
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
termbox.SetCell(int(x - cellClipRect.x1) + sx, int(y - cellClipRect.y1) + sy, currRune, fg, bg)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
// Renders a column. The viewport determines the maximum position of the rendered cell. CellX and CellY are the
|
||
|
|
// cell indicies to render, cellOffset are the LOCAL offset of the cell.
|
||
|
|
// This function will return the new X position (gridRect.x1 + colWidth)
|
||
|
|
func (grid *Grid) renderColumn(screenViewPort gridRect, cellX int, cellY int, cellOffsetX int, cellOffsetY int) (int) {
|
||
|
|
|
||
|
|
// The top-left position of the column
|
||
|
|
screenX := int(screenViewPort.x1)
|
||
|
|
screenY := int(screenViewPort.y1)
|
||
|
|
screenWidth := int(screenViewPort.x2 - screenViewPort.x1)
|
||
|
|
screenHeight := int(screenViewPort.y2 - screenViewPort.y1)
|
||
|
|
|
||
|
|
// Work out the column width and cap it if it will spill over the edge of the viewport
|
||
|
|
colWidth := grid.model.GetColWidth(cellX) - cellOffsetX
|
||
|
|
if colWidth > screenWidth {
|
||
|
|
colWidth = screenHeight
|
||
|
|
}
|
||
|
|
|
||
|
|
// The maximum
|
||
|
|
maxScreenY := screenY + screenHeight
|
||
|
|
|
||
|
|
for screenY < maxScreenY {
|
||
|
|
|
||
|
|
// Cap the row height if it will go beyond the edge of the viewport.
|
||
|
|
rowHeight := grid.model.GetRowHeight(cellY)
|
||
|
|
if screenY + rowHeight > maxScreenY {
|
||
|
|
rowHeight = maxScreenY - screenY
|
||
|
|
}
|
||
|
|
|
||
|
|
grid.renderCell(newGridRect(cellOffsetX, cellOffsetY, colWidth - cellOffsetX, rowHeight),
|
||
|
|
screenX, screenY, grid.model.GetCellValue(cellX, cellY), 0, 0) // termbox.AttrReverse, termbox.AttrReverse
|
||
|
|
|
||
|
|
cellY = cellY + 1
|
||
|
|
screenY = screenY + rowHeight - cellOffsetY
|
||
|
|
cellOffsetY = 0
|
||
|
|
}
|
||
|
|
|
||
|
|
return screenX + colWidth
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
// Renders the grid.
|
||
|
|
func (grid *Grid) renderGrid(screenViewPort gridRect, cellX int, cellY int, cellOffsetX int, cellOffsetY int) {
|
||
|
|
|
||
|
|
for screenViewPort.x1 < screenViewPort.x2 {
|
||
|
|
screenViewPort.x1 = gridPoint(grid.renderColumn(screenViewPort, cellX, cellY, cellOffsetX, cellOffsetY))
|
||
|
|
cellX = cellX + 1
|
||
|
|
cellOffsetX = 0
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the cell of the particular point, along with the top-left position of the cell.
|
||
|
|
*/
|
||
|
|
func (grid *Grid) pointToCell(x int, y int) (cellX int, cellY int, posX int, posY int) {
|
||
|
|
var wid, hei int = grid.model.GetDimensions()
|
||
|
|
posX = 0
|
||
|
|
posY = 0
|
||
|
|
|
||
|
|
cellX = -1
|
||
|
|
cellY = -1
|
||
|
|
|
||
|
|
// Go through columns to locate the particular cellX
|
||
|
|
for cx := 0; cx < wid; cx++ {
|
||
|
|
if (x >= posX) && (x < posX + grid.model.GetColWidth(cx)) {
|
||
|
|
// We found the X position
|
||
|
|
cellX = int(cx)
|
||
|
|
break
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for cy := 0; cy < hei; cy++ {
|
||
|
|
if (y >= posY) && (y < posY + grid.model.GetRowHeight(cy)) {
|
||
|
|
// And the Y position
|
||
|
|
cellY = int(cy)
|
||
|
|
break
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Redraws the grid.
|
||
|
|
*/
|
||
|
|
func (grid *Grid) Redraw(x int, y int, w int, h int) {
|
||
|
|
viewportRect := newGridRect(x, y, x + w, y + h)
|
||
|
|
|
||
|
|
cellX, cellY, posX, posY := grid.pointToCell(grid.offsetX, grid.offsetY)
|
||
|
|
/*
|
||
|
|
grid.renderCell(gridRect{0, 0, 14, 0}, 0, 0, "Hello", termbox.AttrReverse, termbox.AttrReverse)
|
||
|
|
grid.renderCell(gridRect{1, 0, 14, 0}, 0, 1, "Hello", termbox.AttrReverse, termbox.AttrReverse)
|
||
|
|
grid.renderCell(gridRect{2, 0, 14, 0}, 0, 2, "Hello", termbox.AttrReverse, termbox.AttrReverse)
|
||
|
|
grid.renderCell(gridRect{3, 0, 14, 0}, 0, 3, "Hello", termbox.AttrReverse, termbox.AttrReverse)
|
||
|
|
grid.renderCell(gridRect{4, 0, 14, 0}, 0, 4, "Hello", termbox.AttrReverse, termbox.AttrReverse)
|
||
|
|
grid.renderCell(gridRect{5, 0, 14, 0}, 0, 5, "Hello", termbox.AttrReverse, termbox.AttrReverse)
|
||
|
|
*/
|
||
|
|
grid.renderGrid(viewportRect, cellX, cellY, grid.offsetX - posX, grid.offsetY - posY)
|
||
|
|
}
|
||
|
|
|
||
|
|
// --------------------------------------------------------------------------------------------
|
||
|
|
// Test Model
|
||
|
|
|
||
|
|
type TestModel struct {
|
||
|
|
thing int
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the size of the grid model (width x height)
|
||
|
|
*/
|
||
|
|
func (model *TestModel) GetDimensions() (int, int) {
|
||
|
|
return 100, 100
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the size of the particular column. If the size is 0, this indicates that the column is hidden.
|
||
|
|
*/
|
||
|
|
func (model *TestModel) GetColWidth(int) int {
|
||
|
|
return 16
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the size of the particular row. If the size is 0, this indicates that the row is hidden.
|
||
|
|
*/
|
||
|
|
func (model *TestModel) GetRowHeight(int) int {
|
||
|
|
return 1
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the value of the cell a position X, Y
|
||
|
|
*/
|
||
|
|
func (model *TestModel) GetCellValue(x int, y int) string {
|
||
|
|
return strconv.Itoa(x) + "," + strconv.Itoa(y)
|
||
|
|
}
|